Salty Island
Web Build + Mobile Support
A 2024 Aalto ARTS Summer School: Embodied Water Project. Special Thanks to Shawn Pierre for guidance and everyone from Aalto Summer School for the opportunity!
Salty Island
Restore balance to a fragile ecosystem by harnessing the salty waters of the sea. Inspired by Conway's Game of Life, this level-based simulation prototype challenges you to strategically manage resources and reshape the environment. Can you turn barren islands into thriving green paradises?
Game Overview
Strategically place structures such as the DeSalinator, Sprinkler, or Reservoir to generate, manage, and direct resources, shaping the ecosystem of deserted islands. Observe the impact on the environment and strive to achieve the highest percentage of green tiles to restore entire chains of barren islands.
Team
Silly Birds Studio:
Blaer Zhang — Programmer
Gianluca Zoni — Producing, Game Design
Michelle Lauriste — Pixel Art & Animation
Raffaele Fiorillo — Programmer
Vedsri Sah — Game Design
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Authors | Blaer, michellemich, GianlucaZoni, RaffaeleFiorillo, VedsriSah |
Genre | Simulation, Puzzle, Strategy |
Made with | Unity |
Tags | 2D, Casual, Isometric, Pixel Art, Real time strategy |
Comments
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Fantastic concept and very polished execution! It feels more like a subsystem in a larger puzzle game, so it feels like this has a lot of potential!
love the game!
good game!nice work