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A 2024 Aalto ARTS Summer School: Embodied Water Project. Special Thanks to Shawn Pierre for guidance and everyone from Aalto Summer School for the opportunity!

Salty Island

Restore balance to a fragile ecosystem by harnessing the salty waters of the sea. Inspired by Conway's Game of Life, this level-based simulation prototype challenges you to strategically manage resources and reshape the environment. Can you turn barren islands into thriving green paradises?

Game Overview

Strategically place structures such as the DeSalinator, Sprinkler, or Reservoir to generate, manage, and direct resources, shaping the ecosystem of deserted islands. Observe the impact on the environment and strive to achieve the highest percentage of green tiles to restore entire chains of barren islands.

Team

     Silly Birds Studio:
    Blaer Zhang — Programmer
    Gianluca Zoni — Producing, Game Design
    Michelle Lauriste — Pixel Art & Animation
      Raffaele Fiorillo — Programmer
   Vedsri Sah — Game Design

StatusPrototype
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
AuthorsBlaer, michellemich, GianlucaZoni, RaffaeleFiorillo, VedsriSah
GenreSimulation, Puzzle, Strategy
Made withUnity
Tags2D, Casual, Isometric, Pixel Art, Real time strategy

Comments

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Fantastic concept and very polished execution! It feels more like a subsystem in a larger puzzle game, so it feels like this has a lot of potential!

love the game!

(+1)

good game!nice work